VS Code preview Full workbench mockup using this variant's colors and tokenColors.
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colors Workbench UI color keys from the theme JSON colors map.
key HEX RGB RGBA activityBar.background
#2B2B2B RGB(43, 43, 43) RGBA(43, 43, 43, 1) activityBar.border
#2B2B2B RGB(43, 43, 43) RGBA(43, 43, 43, 1) activityBar.dropBackground
#2B2B2B RGB(43, 43, 43) RGBA(43, 43, 43, 1) activityBar.foreground
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) activityBarBadge.background
#2B2B2B RGB(43, 43, 43) RGBA(43, 43, 43, 1) activityBarBadge.foreground
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) badge.background
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) badge.foreground
#2B2B2B RGB(43, 43, 43) RGBA(43, 43, 43, 1) button.background
#9E9E9E RGB(158, 158, 158) RGBA(158, 158, 158, 1) button.foreground
#2B2B2B RGB(43, 43, 43) RGBA(43, 43, 43, 1) button.hoverBackground
#424242 RGB(66, 66, 66) RGBA(66, 66, 66, 1) dropdown.background
#2B2B2B RGB(43, 43, 43) RGBA(43, 43, 43, 1) dropdown.border
#2B2B2B RGB(43, 43, 43) RGBA(43, 43, 43, 1) dropdown.foreground
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) dropdown.listBackground
#2B2B2B RGB(43, 43, 43) RGBA(43, 43, 43, 1) editor.background
#2B2B2B RGB(43, 43, 43) RGBA(43, 43, 43, 1) editor.foreground
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) editor.lineHighlightBackground
#004543BB RGB(0, 69, 67) RGBA(0, 69, 67, 0.733) editor.selectionBackground
#004543 RGB(0, 69, 67) RGBA(0, 69, 67, 1) editor.selectionHighlightBackground
#004543 RGB(0, 69, 67) RGBA(0, 69, 67, 1) editor.wordHighlightBackground
#004543 RGB(0, 69, 67) RGBA(0, 69, 67, 1) editor.wordHighlightStrongBackground
#004543 RGB(0, 69, 67) RGBA(0, 69, 67, 1) editorBracketMatch.background
#004543 RGB(0, 69, 67) RGBA(0, 69, 67, 1) editorBracketMatch.border
#004543 RGB(0, 69, 67) RGBA(0, 69, 67, 1) editorCursor.foreground
#F04880 RGB(240, 72, 128) RGBA(240, 72, 128, 1) editorGroup.dropBackground
#2B2B2B RGB(43, 43, 43) RGBA(43, 43, 43, 1) editorLineNumber.activeForeground
#F04880 RGB(240, 72, 128) RGBA(240, 72, 128, 1) editorLineNumber.foreground
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) foreground
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) input.background
#2B2B2B RGB(43, 43, 43) RGBA(43, 43, 43, 1) input.border
#2B2B2B RGB(43, 43, 43) RGBA(43, 43, 43, 1) input.foreground
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) input.placeholderForeground
#AAAAAA RGB(170, 170, 170) RGBA(170, 170, 170, 1) inputOption.activeBorder
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) list.activeSelectionBackground
#004543 RGB(0, 69, 67) RGBA(0, 69, 67, 1) list.activeSelectionForeground
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) list.dropBackground
#004543 RGB(0, 69, 67) RGBA(0, 69, 67, 1) list.focusBackground
#004543 RGB(0, 69, 67) RGBA(0, 69, 67, 1) list.focusForeground
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) list.highlightForeground
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) list.hoverBackground
#004543 RGB(0, 69, 67) RGBA(0, 69, 67, 1) list.hoverForeground
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) list.inactiveFocusBackground
#004543 RGB(0, 69, 67) RGBA(0, 69, 67, 1) list.inactiveSelectionBackground
#004543 RGB(0, 69, 67) RGBA(0, 69, 67, 1) list.inactiveSelectionForeground
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) notificationCenter.border
#AAAAAA RGB(170, 170, 170) RGBA(170, 170, 170, 1) notificationCenterHeader.background
#AAAAAA RGB(170, 170, 170) RGBA(170, 170, 170, 1) notificationCenterHeader.foreground
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) notificationLink.foreground
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) notificationToast.border
#AAAAAA RGB(170, 170, 170) RGBA(170, 170, 170, 1) peekView.border
#F87FFA RGB(248, 127, 250) RGBA(248, 127, 250, 1) peekViewEditor.background
#2B2B2B RGB(43, 43, 43) RGBA(43, 43, 43, 1) peekViewEditor.matchHighlightBackground
#004543 RGB(0, 69, 67) RGBA(0, 69, 67, 1) peekViewEditorGutter.background
#2B2B2B RGB(43, 43, 43) RGBA(43, 43, 43, 1) peekViewResult.selectionBackground
#004543 RGB(0, 69, 67) RGBA(0, 69, 67, 1) progressBar.background
#2B2B2B RGB(43, 43, 43) RGBA(43, 43, 43, 1) sideBar.background
#2B2B2B RGB(43, 43, 43) RGBA(43, 43, 43, 1) sideBar.border
#2B2B2B RGB(43, 43, 43) RGBA(43, 43, 43, 1) sideBar.dropBackground
#2B2B2B RGB(43, 43, 43) RGBA(43, 43, 43, 1) statusBar.background
#2B2B2B RGB(43, 43, 43) RGBA(43, 43, 43, 1) statusBar.debuggingBackground
#F87FFA RGB(248, 127, 250) RGBA(248, 127, 250, 1) statusBar.debuggingForeground
#2B2B2B RGB(43, 43, 43) RGBA(43, 43, 43, 1) statusBar.foreground
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) terminal.background
#2B2B2B RGB(43, 43, 43) RGBA(43, 43, 43, 1) terminal.border
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) terminal.foreground
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1)
tokenColors Foregrounds this theme assigns to the token scope catalog. A rule with only a font style is skipped, and a longer matching scope wins. Italic and bold rules are not listed — the preview above shows them in the code.
scope HEX RGB RGBA comment
#AAAAAA RGB(170, 170, 170) RGBA(170, 170, 170, 1) comment.block
#AAAAAA RGB(170, 170, 170) RGBA(170, 170, 170, 1) comment.block.documentation
#AAAAAA RGB(170, 170, 170) RGBA(170, 170, 170, 1) comment.line
#AAAAAA RGB(170, 170, 170) RGBA(170, 170, 170, 1) constant
#F04880 RGB(240, 72, 128) RGBA(240, 72, 128, 1) constant.character
#F04880 RGB(240, 72, 128) RGBA(240, 72, 128, 1) constant.character.escape
#777777 RGB(119, 119, 119) RGBA(119, 119, 119, 1) constant.numeric
#F04880 RGB(240, 72, 128) RGBA(240, 72, 128, 1) constant.numeric.integer
#F04880 RGB(240, 72, 128) RGBA(240, 72, 128, 1) constant.numeric.float
#F04880 RGB(240, 72, 128) RGBA(240, 72, 128, 1) constant.numeric.hex
#F04880 RGB(240, 72, 128) RGBA(240, 72, 128, 1) constant.numeric.octal
#F04880 RGB(240, 72, 128) RGBA(240, 72, 128, 1) constant.other
#F04880 RGB(240, 72, 128) RGBA(240, 72, 128, 1) constant.other.placeholder
#F04880 RGB(240, 72, 128) RGBA(240, 72, 128, 1) constant.regexp
#F04880 RGB(240, 72, 128) RGBA(240, 72, 128, 1) constant.rgb-value
#F04880 RGB(240, 72, 128) RGBA(240, 72, 128, 1) entity
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) entity.name
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) entity.name.class
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) entity.name.function
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) entity.name.method
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) entity.name.namespace
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) entity.name.section
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) entity.name.selector
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) entity.name.tag
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) entity.name.type
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) entity.name.type.enum
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) entity.name.type.interface
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) entity.name.type.struct
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) entity.other
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) entity.other.attribute-name
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) entity.other.inherited-class
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) invalid
#660000 RGB(102, 0, 0) RGBA(102, 0, 0, 1) invalid.illegal
#660000 RGB(102, 0, 0) RGBA(102, 0, 0, 1) keyword
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) keyword.control
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) keyword.control.flow
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) keyword.operator
#F87FFA RGB(248, 127, 250) RGBA(248, 127, 250, 1) keyword.operator.new
#F87FFA RGB(248, 127, 250) RGBA(248, 127, 250, 1) keyword.operator.assignment
#F87FFA RGB(248, 127, 250) RGBA(248, 127, 250, 1) keyword.operator.arithmetic
#F87FFA RGB(248, 127, 250) RGBA(248, 127, 250, 1) keyword.operator.logical
#F87FFA RGB(248, 127, 250) RGBA(248, 127, 250, 1) keyword.other
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) markup
#AB6526 RGB(171, 101, 38) RGBA(171, 101, 38, 1) markup.bold
#F04880 RGB(240, 72, 128) RGBA(240, 72, 128, 1) markup.changed
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) markup.deleted
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) markup.heading
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) markup.inline.raw
#AB6526 RGB(171, 101, 38) RGBA(171, 101, 38, 1) markup.inserted
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) markup.italic
#F04880 RGB(240, 72, 128) RGBA(240, 72, 128, 1) markup.list
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) markup.list.numbered
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) markup.list.unnumbered
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) markup.quote
#F04880 RGB(240, 72, 128) RGBA(240, 72, 128, 1) markup.raw
#777777 RGB(119, 119, 119) RGBA(119, 119, 119, 1) meta
#434343 RGB(67, 67, 67) RGBA(67, 67, 67, 1) meta.selector
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) meta.tag
#F87FFA RGB(248, 127, 250) RGBA(248, 127, 250, 1) punctuation.definition.bracket
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) punctuation.definition.comment
#AAAAAA RGB(170, 170, 170) RGBA(170, 170, 170, 1) punctuation.definition.string.begin
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) punctuation.definition.string.end
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) punctuation.separator
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) punctuation.separator.continuation
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) punctuation.terminator
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) storage
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) storage.modifier
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) storage.type
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) string
#AAAAAA RGB(170, 170, 170) RGBA(170, 170, 170, 1) string.interpolated
#AAAAAA RGB(170, 170, 170) RGBA(170, 170, 170, 1) string.other
#AAAAAA RGB(170, 170, 170) RGBA(170, 170, 170, 1) string.quoted
#AAAAAA RGB(170, 170, 170) RGBA(170, 170, 170, 1) string.quoted.double
#AAAAAA RGB(170, 170, 170) RGBA(170, 170, 170, 1) string.quoted.other
#AAAAAA RGB(170, 170, 170) RGBA(170, 170, 170, 1) string.quoted.single
#AAAAAA RGB(170, 170, 170) RGBA(170, 170, 170, 1) string.quoted.triple
#AAAAAA RGB(170, 170, 170) RGBA(170, 170, 170, 1) string.regexp
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) string.template
#AAAAAA RGB(170, 170, 170) RGBA(170, 170, 170, 1) string.unquoted
#AAAAAA RGB(170, 170, 170) RGBA(170, 170, 170, 1) support
#F04880 RGB(240, 72, 128) RGBA(240, 72, 128, 1) support.class
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) support.constant
#F04880 RGB(240, 72, 128) RGBA(240, 72, 128, 1) support.function
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) support.type
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) support.type.primitive
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) support.type.property-name
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) support.variable
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) variable
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) variable.function
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) variable.language
#AAAAAA RGB(170, 170, 170) RGBA(170, 170, 170, 1) variable.name
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) variable.other
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) variable.other.constant
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) variable.other.property
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) variable.other.readwrite
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1) variable.parameter
#F0F0F0 RGB(240, 240, 240) RGBA(240, 240, 240, 1)